Разработчики Grim Dawn выпустили небольшое обновление беты, исправляющее ряд ошибок.

v0.1.9.9 (b13 hotfix)

Tech:
— Fixed a bug where the player transfer stash would be corrupted when created.
— Fixed a bug where the log could be spammed by a PFX warning message.
— Fixed a bug where it was possible to permanently mind control monsters under certain circumstances.
— Fixed a bug where mind controlled monsters awarded incorrect faction points when killed.
— Fixed a bug where the highlight applied to the transfer stash when attempting to add quest items was incorrect.
— Fixed a bug where monster states would not be correctly saved when a monster was in the process of dying.
— Fixed a bug where the player inventory could be corrupted when affected by script actions.
— Fixed a bug where incomplete components would not be correctly removed from inventory when used.

Game:
— Retaliation damage is no longer applied when attacks miss.
— Monsters under the effects of mind control are now attackable.
— Fixed missing hit box on trapdoors making them hard to select.
— Fixed Hellhound detonation skill, which sometimes wasn’t hitting enemies
— Rebalanced Azure Matriarch.
— Adjusted Viper Lord squall skill to hit later so there is more opportunity to dodge. Removed the slow.
— Reduced chances of double hero spawns at lower levels.
— Adjusted Milton Hart to be a little faster but less hard hitting.
— Reduced damage absoprtion of Warden’s low-health rally skill.
— Reduced devouring swarm damage at lower levels.
— Slightly increased drop rates on several types of enemies, primarily for champions.
— Slightly increased breakable drop rates.
— Small boost to rare drop rates on chests
— Reduced jewelry drop rates in favor of more armor drops
— Lowered base offensive ability on heroes.
— Increased attribute bonus for pierce and magical damages.
— Reduced travel speed of raptor sonic screech so that it can be dodged.
— Increased damage but reduced attack intervals of mosquito and bone rat projectile attacks.
— Occultist: Increased Dreeg’s Evil Eye poison damage.
— Occultist: Increased poison and acid bonus from Terrifying Gaze.
— Occultist: Reduced energy cost of various skills.
— Occultist: Updated hellhound and raven bios with OA / DA values appropriate for the combat system changes.
— Reduced normal mode reflection aura on heroes from 100% to 33%
— Removed reflection aura from Gethrand and replaced it with ring of flame.
— Added 1-time special chest to Warden’s room for new characters. Unfortunately, won’t appear for those that have already killed the Warden once.

« »